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The Imperial Guild of Mages serves the Eternal Empire of Koth by teaching, practicing and developing all aspects of the art and lore of magic. The guild runs academies, libraries and centers of learning across the Eternal Empire. In addition, the Imperial Guild of Mages serves the people of Koth by producing all manner of magical effects, devices and applications of magic. The guild serves to protect the citizens of the empire from the malicious use of magics, baleful arcane effects and powerful magical creatures. Imperial Mages support every other Imperial Guild , the Legions of Koth, all levels of nobility and citizens throughout Koth with their craft. Imperial Mages manage the teaching, use and policing of magics and their use throughout the empire.

Within a territory, be it a Kingdom or Colony, the upper echelon of the Imperial Guild of Mages consists of the Guildmaster and five other titled Masters:

  • The Master of the Guild (Guildmaster)
    • The Master of the Guild is the appointed leader of the Guild in the territory. The Guildmaster is responsible for all operations, all members, all resources and all tribute of the Guild. The Guildmaster sits on the Council of Guilds for his organization, representing its interests across the territory.
  •  The Master of High Magic
    • The Master of High Magic is the appointed leader of the Guild in the territory who oversees the research, development, casting and regulation of high magics, also known as ritual magic, in the territory.
  • The Master of the Library
    • The Master of the Library is the appointed leader of the Guild in the territory who oversees the chronicling of events, phenomena, persons and more. The Master of the Library is also responsible for sending records back to the Imperial Seat.
  • The Master of Knowledge
    • The Master of Knowledge is the appointed leader of the Guild in the territory who oversees the training mages both old and new including the curriculum of the various academies and schools across the territory.
  • The Master of Antiquities
    • The Master of Antiquities is the appointed leader of the Guild in the territory who oversees the crafting and collecting of magical items and components.
  • The Dragon
    • The Dragon is the head of the Celestial Order of the Dragon within the territory. This position makes him an officer in the Imperial Legions, typically a Lieutenant.

There are local masters and guild members throughout the territory who perform specific functions. Here are just a few:

  • The Master of the Hall
    • The Master of the Hall is responsible for running a local Guildhall. The Master of the Hall will report the Guildmaster directly, sending regular reports and ledgers to the main Guildhall.
  • Sorcerer
    • A traveling guild member who is not attached to a specific guild hall. A sorcerer hires his skills out to citizens of Koth as magical support of various endeavors such as spells of protection and hunting magical creatures. Sorcerers are informally known as sellspells.
  • Theugist 
    • A member of the guild who harvests and crafts arcane items. Many Theugists simply make potions and scrolls, but more talented ones produce other items of magic.

 

Why join the Imperial Guild of Mages?

  • You have a gift for or interest in things arcane.
  • You seek to explore the boundaries of magic, discover lost spells or invent new ones.
  • You covet power, the power to change the very world around you.
  • You want people to respect your knowledge and skill.
  • You want to see your hands glow brightly with the color of your magic, like the great magi before you.

Whispers about the Imperial Guild of Mages?

  • They take away more than just the dangerous magics and those that wield them.
  • They are hiding what really happened… They have been writing and rewriting their own history for thousands of years.
  • They think that everyone has a secret and they want all of them.
  • They perform experiments all the time and some of them they conveniently save us from.
  • If they have all the magic, what can stop the mages?

 

Charter of the Imperial Guild of Mages

 

Who’s Who in the Imperial Guild of Mages

 

Guildmaster Aurellius Lightstar

The Master of the Guild is a venerable solinari, originally from the Sunset Isles off the western shores of Koth in the Abysmal Sea. Aurellius is a accomplished in all known magics, especially those of Force, Time, Glamour and Fire. He served with the great General Dekken Tarses as his Magi during the conquest of Pan Orda. Guildmaster Aurellius often tours the colony teaching at the local schools and seeking those who show the potential to wield magic. It is often said, that if you can’t find the answer to a question, just ask Aurellius. If he wasn’t there himself, he studied it extensively. If he doesn’t know it, it is a mystery well and true.